WAF Rules of Armwrestling (Part 1)

Monday, July 18, 2011

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Rules of Armwrestling
Sitdown and Standing
Originated Sept. 1994
Revised Oct. 28, 1995; April 1996;
August 1997; .October. 1998; Dec 2, 1999
Nov 2000, Nov 2001, Nov 2002 Dec 2005
November 2006, October 2007

Competition Rules


Section 2:


ITEM 1
WAF championships will always be double elimination. All contestants must lose twice. No seeding prior to championships. Contestants are placed on draw sheet by luck of the draw. Team members from the same country will not be matched against each other on the first round if possible.

ITEM 2
Contestants for each weight class will be announced and they will come to the stage to be verified against the draw sheet.

ITEM 3
Contestants’ names will be called and they have 60 seconds to come to the table. Failure to appear in 60 seconds, they will be given a loss. They will approach the table, shake hands with their opponent, and then take a grip.

ITEM 4
The grip is palm to palm, grip at thumb, thumb knuckle must be visible. Gripped hands should be level on a plain at the forefingers. Free hand will grip the hand peg provided at the table edge. This arm may or may not touch the table top. Finger nails should be trimmed so as not to injure your opponent. Stickum/rosin/chalk are permitted.

ITEM 5
Back pressure to the extent that it pulls your opponents arm across the marked center of the table will not be allowed. This infraction will be deemed the same as a false start.

ITEM 6
Anyone with long hair will have to have their hair restrained in some fashion. Head bands are permitted but not hats.

ITEM 7
Shoulders will be kept square to the table. They may slope to either side before the start.

ITEM 8
There will be a hand width between the shoulder and forearm of each competitor as well as between the chin and hand prior to the start.

ITEM 9
Referees are not there to use force or wrestle with you. A referee will lightly touch competitors hands to see that they are properly aligned, wrists straight and arms centered to the table top.


ITEM 10
The signal given by the Head Referee is “Ready...Go!” in an unspecified cadence. At the end of the match the referee will say “Stop” and indicate the winner by raising his arm towards him/her. All effort must be made by the referee that the competitors are aware the match is stopped.

ITEM 11
A pin is when any part of the natural wristline to finger tips, touches or goes below the touch pad.


ITEM 12
Competitor’s legs can be wrapped around the table leg or braced against an opposite table leg prior to the start of the match, providing they are not interfering with their opponent. Feet can be off the ground during competition and legs can be moved in any fashion as long as they don’t interfere with their opponent.

ITEM 13
In the event of an injury during competition, the competitor’s name will continue to be brought forward until he/she has fulfilled the two loss commitment. The match that a competitor was injured in will be regarded as a loss.

ITEM 14
There is no time limit during an actual bout. However, if in the estimation of the Head Referee or a WAF authorized physician, that a competitor is deemed unfit to continue, the match will be stopped.

ITEM 15
No breaks in contest during or between matches, unless there is equipment failure, draw sheet mistake or authorized by officials.

ITEM 16
No competitor will be matched twice against the same opponent unless for place standing.


ITEM 17
The referee’s may give a disabled puller some allowances for his handicap.

ITEM 18
You can only pin your opponent on the winning side of the table


ITEM 19

UNIVERSAL WORDS

Each competitor should know the following words.

Ready go
Knuckles
Elbows down
Wrist
Shoulders
Stop
Warning
Winner
Dangerous position
Referees Grip
Back
Thumb Down
Don’t move
Center
Grip
Strap
Foul
Over
Under
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